Creative AI is the scientific field that studies the partial or complete automation of creative tasks. Be it through the augmentation of existing creative software or through embedded real-time generation, these algorithms have a growing impact on creative practices. Creative AI will not take over the world, but it will certainly impact creators, students, educators, and the industry at large.
Now that generative algorithms have human-competitive skills for many creative tasks and are being deployed for professional and amateur alike, it is critical to evaluate and discuss the implications of such developments. We introduce challenges and opportunities arising through a series of examples of generative systems developed at the Metacreation Lab and experiments conducted with these systems. We will present interfaces for computer-assisted music composition, sound design, movement computing, generative animation and moving images, and discuss their common implications on creative processes and workflow. We will present results of evaluations conducted with the industry focusing on user experience, and technological acceptance, be it by creators or their audiences.
Bio:
Philippe Pasquier is a professor at Simon Fraser University’s School of Interactive Arts and Technology, where he directs the Metacreation Lab for Creative AI. He leads a research-creation program around generative systems for creative tasks. As such, he is a scientist specialized in artificial intelligence since 2001, a software designer, a multidisciplinary media artist, an educator, and a community builder. Pursuing a multidisciplinary research-creation program, his contributions bridge fundamental research on generative systems, machine learning, affective computing, and computer-assisted creativity, with applied research in the creative software industry, and artistic practice in interactive and generative art.
More about the Metacreation Lab: http://www.Metacreation.net
More about Philippe: http://www.sfu.ca/pasquier