News
Participation in DIS2024
Laia Turmo Vidal and José Vega-Cebrián participated in DIS2024, the ACM Conference on Designing Interactive Systems 2024 conference, which took place in ITU Copenhagen, Denmark,
Thesis Talks 2024
Amar D’Adamo, and José Vega-Cebrián participated in the UC3M Thesis Talk 2024 contest, presenting the contexts and results of their theses in less than 4
Participation in ESCAN 2024
Amar D’Adamo, Marte Roel and Karunya Srinivasan participated in ESCAN 2024, the 7th bi-annual ESCAN (European Society for Cognitive and Affective Neuroscience) meeting which took
Participation in CHI 2024
Amar D’Adamo participated in the CHI Conference on Human Factors in Computing Systems (CHI ’24), in Honolulu, Hawaii (May 11-16). He presented the following paper:
Participation in Canal Connect 2024
Joaku (Joaquín R. Díaz) had a double participation in Canal Connect 2024, a festival for the intersections of the Arts, Science and Technology in Teatros
Mohammad Mahdi Dehshibi is now an IEEE Senior Member
Mohammad Mahdi Dehshibi was promoted to the grade of IEEE Senior Member! This recognition reflects the exceptional collaboration with Mohammad’s dedicated students and esteemed senior
Participation in TEI’24
José Vega-Cebrián participated in the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’24), in Cork, Ireland (February 11-14) with a demo and
Body x Materials @ CHI: Exploring the intersections of body and materiality in a full-day workshop
We published a blog post on ACM Interactions about our Body x Materials workshop at CHI 2023: Body x Materials @ CHI: Exploring the intersections of body and materiality in a full-day workshop!
Ciencia y Tecnología en Femenino: Round Table
Ana Tajadura-Jiménez participated in the 6th conference Ciencia y Tecnología en Femenino (Women’s Science and Technology) as part of the roundtable discussion about Realities and
Semana de la Ciencia 2023: Muévete como un cíborg! Hackea tu cuerpo con tecnología sensorial vestible
¿Te gustaría probar y entender cómo se pueden diseñar nuevas tecnologías que cambien tu forma de moverte? ¿O que cambien la percepción de tu cuerpo